Check this one out!!
"Unlike the
wild lightning he commands, the Thunderbringer is marked by his calm patience
and careful adherence to the ancient Beast protocols and etiquette. Though
considered a bit of a fogey by others, he is an undeniable master of shamanic
lore and a powerful wielder of mystic energies"
INTRO
ThunderBringer is spammer skill hero. When he reach big mana pool he can continously spam his skill until enemy die."Chain Lightning" make him can spam lightning with low cooldown."Blast of Lightning" deal burst damage and reveal position even enemy with invisibility skill. "Lightning Rod" make all his skill more pain in the ass. "Lightning Storm" deal magical damage on every hero and reveal position of them.
HERO STATS
STR : 19 (+1.8)
INTELLIGENCE : 20 (+2.7)
AGILITY :11 (+1.2)
HP : 511
MANA : 260
DAMAGE : 41 - 49
ARMOR : 2
RANGE : 350
ATTACK SPEED : 0.65
MOVEMENT : 300
PROS AND CONS
PROS AND CONS
Pros
+ Can deal high magical damage to enemy without stop.
+ Reveal enemy position with his ultimate
+ His ultimate deal high magical damage to all enemy team
Cons
- All of his skill is active, maintain your mana is must
- Didnt have escape skill
- Soft Hero, most enemy team will be aim you. Be careful
- Didnt have escape skill
- Soft Hero, most enemy team will be aim you. Be careful
SKILL
CHAIN LIGHTNING
Thunderbringer
zaps a target enemy unit with volatile lightning. The lightning then bounces to
additional nearby enemy units.
Target an
enemy unit to zap it with lightning. The lightning then bounces between the
closest 6 / 9 / 12 / 15targets, dealing 85 / 100 / 115 / 130 Magic
Damage to each.
Action: Target
Entity
Type: Magic
Range: 750
Cast Time: 1
sec
Cooldown: 2.5
sec
Mana Cost: 65
/ 72 / 79 / 86
Required
Level: 1 / 3 / 5 / 7
Note :
- Chain Lighting
bounces to the closest visible enemy unit within 500 radius in 0.2 second
intervals.
- Bounces do
not trigger Lightning Rod.
BLAST OF LIGHTNING
Thunderbringer
blasts a target enemy unit with lightning, dealing moderate damage and very
briefly stunning it. The area around the target is lit up briefly, giving
vision and revealing nearby stealthed units.
Can target an ally to instead grant bonus Movement Speed.
Target an
Enemy to blast it with lightning. Deals 100 / 175 / 275 / 350 Magic Damage and
applies a Mini-Stun.
Can target an Ally (or self) to instead grant 60 / 75 / 90 / 105 Movement Speed
for 5 seconds.
Action: Target
Entity
Type: Magic
Range: 700
Cast Time: 1
sec
Cooldown: 7
sec
Mana Cost: 75
/ 95 / 115 / 135
Required
Level: 1 / 3 / 5 / 7
Note :
- Vision is
centered around where the target unit was hit, not the unit itself.
LIGHTNING ROD
Enemies near
Thunderbringer act as lightning rods, taking damage every time he casts a
spell. The damage is proportional to their current Health.
Passively
damages nearby enemy heroes each time you cast a spell. Damage is equal to 4
/ 6 / 8 / 10% of their current health in Magic Damage.
Action: Passive
Required
Level: 1 / 3 / 5 / 7
Note :
- Lightning Rod
damage is dealt before the ability's damage.
LIGHTNING STORM
Thunderbringer
strikes every enemy hero on the map with lightning, dealing damage and
revealing the area around them briefly.
Activate to
deal 210 / 335 / 460 Magic Damage to all enemy heroes in the game.
Provides vision of their initial positions briefly.
Staff of the Master increases the damage dealt.
Action: Global
Type: Magic
Cast Time: 1
sec
Cooldown: 120
sec
Mana Cost: 225
/ 325 / 425
Required
Level: 6 / 11 / 16
Note :
- Vision is
centered around where each hero was hit, not the heroes themselves.
- Effectively
deal Lightning Rod damage to all enemy heroes.
- Lightning Rod damage does not stack.
SKILL BUILD
1. Lightning Chain
2. Blast of Lightning
3. Lightning Rod
4. Blast of Lightning
5. Blast of Lightning
6. Lightning Storm
7. Blast of Lightning
8. Lightning Rod
9. Lightning Rod
10. Lightning Rod
11. Lightning Storm
12. Lightning Chain
13. Lightning Chain
14. Lightning Chain
15. Stats
16. Lightning Storm
17 - 25. Stats
1. Lightning Chain : Just pick one in early. It just trigger Lightning Rod and you can farm creep wave with this skill. Because Lightning Rod more deal damage than this skill.
2. Blast of Lightning : Blaaam!! Deal high magical damage in single target. Max it first . give movement speed if you use to allies and reveal enemy if you skill to the enemy.
3. Lightning Rod : Best passive in HON?? Maybe yes. Lighting Rod
will be our secondary skill in terms of leveling priority. This is what makes
ThunderBringer incredibly dangerous from beginning to end, and is what makes his already
insane nuking ability absolutely crazy.
4. Lightning Storm : Yap, this is ThunderBringer ulti. Deal damage to entire enemy hero and reveal position of them.
ITEM BUILD
Early Game
Mantle of intelligence will give you some stats and more mana pool. Rune blight for some hp regen.
Core Item
A Bottle make your day more easier. Always control rune if possible. Ward ?? Hey,know your place broo. You're int hero. At least you do ward for your team sake. Ring of Sorcery for replenish mana to you and your teammate. Ghost Marcher for some speed. Portal Key for more mobility thunderbringer.
Late Item
Tablet of Command for some stat and safety item. you can help your friend with this item if he is in danger. Spellshard, 3 of your ability is active magical. Buy this item and you can deal more damage. Sheepstick, use this too enemy carry and make sure you and friend kill that carry.
CLOSING
High magical spammer hero. He can maintain spam his skill if have big mana pool. Nice ultimate , deal big magic damage and reveal position. Useful skill in war. Dont forget buy ward , because you must priority your carry than your thunderbringer self.
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